UNITED STATES
SECURITIES AND EXCHANGE COMMISSION

WASHINGTON, D.C. 20549

FORM 10-Q

x                              QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF
THE SECURITIES EXCHANGE ACT OF l934.

For the quarterly period ended July 31, 2007

OR

o                                 TRANSITION REPORT PURSUANT TO SECTION 13 OR SECTION 13
OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the transition period from                   to                   

Commission file number 0-29230

TAKE-TWO INTERACTIVE SOFTWARE, INC.

(Exact Name of Registrant as Specified in Its Charter)

Delaware

 

51-0350842

(State or Other Jurisdiction
of Incorporation or Organization)

 

(I.R.S. Employer
Identification No.)

622 Broadway

 

 

New York, New York

 

10012

(Address of principal executive offices)

 

(Zip Code)

 

Registrant’s Telephone Number, Including Area Code: (646) 536-2842

Indicate by check mark whether the Registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.   Yes x No o

Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, or a non-accelerated filer. See definition of “accelerated filer and large accelerated filer” in Rule 12b-2 of the Exchange Act).

Large Accelerated Filer  x      Accelerated Filer  o      Non-Accelerated Filer  o

Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act).   Yes o No x

As of September 6, 2007, there were 74,039,503 shares of the Registrant’s Common Stock outstanding.

 




INDEX

PART I.

 

FINANCIAL INFORMATION

 

3

 

Item 1.

 

Financial Statements

 

3

 

 

 

Condensed Consolidated Balance Sheets

 

3

 

 

 

Condensed Consolidated Statements of Operations

 

4

 

 

 

Condensed Consolidated Statements of Cash Flows

 

5

 

 

 

Notes to Unaudited Condensed Consolidated Financial Statements

 

6

 

Item 2.

 

Management’s Discussion and Analysis of Financial Condition and Results of
Operations

 

16

 

Item 3.

 

Quantitative and Qualitative Disclosures About Market Risk

 

32

 

Item 4.

 

Controls and Procedures

 

32

 

PART II.

 

OTHER INFORMATION

 

33

 

Item 1.

 

Legal Proceedings

 

33

 

Item 1A.

 

Risk Factors

 

33

 

Item 6.

 

Exhibits

 

35

 

 

 

Signatures

 

36

 

 

(All other items in this report are inapplicable)

2




PART I.  FINANCIAL INFORMATION

Item 1.  Financial Statements

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONDENSED CONSOLIDATED BALANCE SHEETS
(in thousands, except per share amounts)

 

 

July 31,

 

October 31,

 

 

 

2007

 

2006

 

 

 

(Unaudited)

 

 

 

ASSETS

 

 

 

 

 

 

 

 

 

Current assets:

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

 

 

$

61,625

 

 

 

$

132,480

 

 

Accounts receivable, net of allowances of $66,371 and $91,509 at July 31, 2007 and October 31, 2006, respectively

 

 

100,427

 

 

 

143,199

 

 

Inventory, net

 

 

75,790

 

 

 

95,520

 

 

Software development costs and licenses

 

 

126,750

 

 

 

85,207

 

 

Prepaid taxes and taxes receivable

 

 

39,146

 

 

 

60,407

 

 

Prepaid expenses and other

 

 

32,223

 

 

 

28,060

 

 

Total current assets

 

 

435,961

 

 

 

544,873

 

 

Fixed assets, net

 

 

46,223

 

 

 

47,496

 

 

Software development costs and licenses, net of current portion

 

 

33,088

 

 

 

31,354

 

 

Goodwill

 

 

193,091

 

 

 

187,681

 

 

Other intangibles, net

 

 

33,409

 

 

 

43,248

 

 

Other assets

 

 

16,541

 

 

 

14,154

 

 

Total assets

 

 

$

758,313

 

 

 

$

868,806

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

 

 

 

 

 

 

Current liabilities:

 

 

 

 

 

 

 

 

 

Accounts payable

 

 

$

93,305

 

 

 

$

123,947

 

 

Accrued expenses and other current liabilities

 

 

134,567

 

 

 

128,282

 

 

Deferred revenue

 

 

12,605

 

 

 

11,317

 

 

Total current liabilities

 

 

240,477

 

 

 

263,546

 

 

Deferred revenue

 

 

50,000

 

 

 

50,000

 

 

Line of credit

 

 

11,000

 

 

 

 

 

Other long-term liabilities

 

 

4,310

 

 

 

4,868

 

 

Total liabilities

 

 

305,787

 

 

 

318,414

 

 

Commitments and contingencies

 

 

 

 

 

 

 

 

 

Stockholders’ Equity:

 

 

 

 

 

 

 

 

 

Common Stock, $.01 par value, 100,000 shares authorized; 73,987 and 72,745 shares issued and outstanding at July 31, 2007 and October 31, 2006, respectively

 

 

740

 

 

 

727

 

 

Additional paid-in capital

 

 

505,293

 

 

 

482,104

 

 

Retained earnings (accumulated deficit)

 

 

(70,684

)

 

 

60,659

 

 

Accumulated other comprehensive income

 

 

17,177

 

 

 

6,902

 

 

Total stockholders’ equity

 

 

452,526

 

 

 

550,392

 

 

Total liabilities and stockholders’ equity

 

 

$

758,313

 

 

 

$

868,806

 

 

 

See accompanying Notes.

3




TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS (Unaudited)
(in thousands, except per share amounts)

 

 

Three months ended July 31,

 

Nine months ended July 31,

 

 

 

       2007       

 

       2006       

 

       2007       

 

       2006       

 

Net revenue

 

 

$

206,415

 

 

 

$

241,181

 

 

 

$

689,191

 

 

 

$

771,284

 

 

Cost of goods sold

 

 

168,279

 

 

 

184,055

 

 

 

532,086

 

 

 

640,719

 

 

Gross profit

 

 

38,136

 

 

 

57,126

 

 

 

157,105

 

 

 

130,565

 

 

Selling and marketing

 

 

35,223

 

 

 

27,585

 

 

 

98,406

 

 

 

101,423

 

 

General and administrative

 

 

34,703

 

 

 

44,260

 

 

 

113,788

 

 

 

116,276

 

 

Research and development

 

 

11,210

 

 

 

17,406

 

 

 

37,296

 

 

 

51,212

 

 

Business reorganization and related

 

 

7,100

 

 

 

 

 

 

16,062

 

 

 

 

 

Impairment of long-lived assets

 

 

 

 

 

8,529

 

 

 

 

 

 

14,778

 

 

Depreciation and amortization

 

 

7,006

 

 

 

6,290

 

 

 

20,743

 

 

 

19,778

 

 

Total operating expenses

 

 

95,242

 

 

 

104,070

 

 

 

286,295

 

 

 

303,467

 

 

Loss from operations

 

 

(57,106

)

 

 

(46,944

)

 

 

(129,190

)

 

 

(172,902

)

 

Interest income and other, net

 

 

748

 

 

 

1,199

 

 

 

2,632

 

 

 

1,456

 

 

Loss before income taxes

 

 

(56,358

)

 

 

(45,745

)

 

 

(126,558

)

 

 

(171,446

)

 

Provision (benefit) for income taxes

 

 

2,188

 

 

 

45,634

 

 

 

4,785

 

 

 

(572

)

 

Net loss

 

 

$

(58,546

)

 

 

$

(91,379

)

 

 

$

(131,343

)

 

 

$

(170,874

)

 

Basic and diluted loss per share

 

 

$

(0.81

)

 

 

$

(1.29

)

 

 

$

(1.83

)

 

 

$

(2.41

)

 

Basic and diluted weighted average shares outstanding

 

 

72,075

 

 

 

71,095

 

 

 

71,714

 

 

 

70,954

 

 

 

See accompanying Notes.

4




TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (Unaudited)
 (in thousands)

 

 

Nine months ended July 31,

 

 

 

2007

 

2006

 

Operating activities:

 

 

 

 

 

Net loss

 

$

(131,343

)

$

(170,874

)

Adjustments to reconcile net loss to net cash provided by (used for) operating activities:

 

 

 

 

 

Amortization and write-off of software development costs, licenses and intellectual property

 

88,806

 

129,317

 

Depreciation and amortization of long-lived assets

 

20,743

 

19,778

 

Impairment of long-lived assets

 

 

14,778

 

Stock-based compensation

 

10,346

 

14,419

 

Provision (benefit) for deferred income taxes

 

(159

)

19,540

 

Provision for price concessions, sales allowances and doubtful accounts

 

79,145

 

127,017

 

Foreign currency transaction gain and other

 

(805

)

(1,031

)

Changes in assets and liabilities, net of effect from purchases of businesses:

 

 

 

 

 

Accounts receivable

 

(30,872

)

(25,351

)

Inventory

 

19,730

 

53,006

 

Software development costs and licenses

 

(117,447

)

(108,717

)

Prepaid expenses, other current and other non-current assets

 

16,652

 

(35,955

)

Accounts payable, accrued expenses, deferred revenue and other liabilities

 

(27,551

)

48,435

 

Total adjustments

 

58,588

 

255,236

 

Net cash (used for) provided by operating activities

 

(72,755

)

84,362

 

Investing activities:

 

 

 

 

 

Purchase of fixed assets

 

(16,629

)

(18,600

)

Payments for purchases of businesses, net of cash acquired

 

(982

)

(191

)

Net cash used for investing activities

 

(17,611

)

(18,791

)

Financing activities:

 

 

 

 

 

Proceeds from exercise of options

 

5,501

 

2,787

 

Borrowings on line of credit

 

11,000

 

 

Payment of debt issuance costs

 

(1,764

)

 

Excess tax benefit on exercise of stock options

 

 

163

 

Net cash provided by financing activities

 

14,737

 

2,950

 

Effects of exchange rates on cash and cash equivalents

 

4,774

 

3,414

 

Net (decrease) increase in cash and cash equivalents

 

(70,855

)

71,935

 

Cash and cash equivalents, beginning of year

 

132,480

 

107,195

 

Cash and cash equivalents, end of period

 

$

61,625

 

$

179,130

 

 

See accompanying Notes.

5




TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Condensed Consolidated Financial Statements
(Dollars in thousands, except share and per share amounts)

1.                 BASIS OF PRESENTATION AND SIGNIFICANT ACCOUNTING POLICIES

Take-Two Interactive Software, Inc. (“the Company”, “we”, “us”, or similar pronouns) is a leading global publisher, developer and distributor of interactive entertainment software, hardware and accessories. Our publishing segment, which consists of Rockstar Games, 2K Games, 2K Sports and 2K Play, develops, markets and publishes software titles for the following leading gaming and entertainment hardware platforms:

Sony

 

 

Microsoft

 

 

 

Nintendo

 

PLAYSTATION®3

 

Xbox 360™

 

Wii™

PlayStation®2

 

Xbox®

 

DS™

PSP® (PlayStation®Portable)

 

 

 

Game Boy® Advance

 

We also develop and publish software titles for the PC. Our distribution segment, which primarily includes our Jack of All Games subsidiary, distributes our products as well as third-party software, hardware and accessories to retail outlets primarily in North America.

Basis of Presentation

The accompanying condensed consolidated financial statements include the accounts of the Company and reflect all normal and recurring adjustments necessary for fair presentation of our financial position, results of operations and cash flows. Inter-company accounts and transactions have been eliminated. The preparation of these condensed consolidated financial statements in conformity with accounting principles generally accepted in the United States requires management to make estimates and assumptions that affect the amounts reported in these condensed consolidated financial statements and accompanying notes. We adhere to the same accounting policies in preparation of interim financial statements. As permitted under generally accepted accounting principles, interim accounting for certain expenses, including income taxes, are based on full year assumptions when appropriate. Actual results could differ materially from those estimates.

Certain information and footnote disclosures normally included in financial statements prepared in accordance with accounting principles generally accepted in the United States have been omitted pursuant to the rules and regulations of the Securities and Exchange Commission (“SEC”), although we believe that the disclosures are adequate to make the information presented not misleading. These condensed consolidated financial statements and accompanying notes should be read in conjunction with our annual consolidated financial statements and the notes thereto, included in our Annual Report on Form 10-K for the year ended October 31, 2006.

Reclassifications

Certain prior year amounts have been reclassified to conform to current year presentation.

Earnings Per Share

Basic earnings per share (“EPS”) is computed by dividing the net income applicable to common stockholders for the period by the weighted average number of common shares outstanding during the same period. Diluted EPS is computed by dividing the net income applicable to common stockholders for the period by the weighted average number of common stock and common stock equivalents, which include common shares issuable upon the exercise of stock options, restricted stock and warrants

6




outstanding during the same period. For the three and nine months ended July 31, 2007 and 2006, common stock equivalents are excluded from our computation of diluted weighted average shares outstanding because their effect is antidilutive. The number of common stock equivalents excluded was approximately 6,024,000 for the three and nine months ended July 31, 2007 and 7,776,000 for the three and nine months ended July 31, 2006. For the three and nine months ended July 31, 2007, we issued 498,000 and 1,387,000, respectively, of shares of common stock in connection with stock option exercises and restricted stock awards.

Recently Issued Accounting Pronouncements

In September 2006, the Financial Accounting Standards Board (“FASB”) issued SFAS No. 157, Fair Value Measurements (“SFAS 157”), which clarifies the definition of fair value, establishes a framework for measuring fair value in generally accepted accounting principles, and expands disclosures about fair value measurement. SFAS 157 does not require any new fair value measurements and eliminates inconsistencies in guidance found in various prior accounting pronouncements. SFAS 157 will be effective for us on November 1, 2008. We are currently assessing whether the adoption of SFAS 157 will have an impact on our financial statements.

In September 2006, the SEC released Staff Accounting Bulletin No. 108, Considering the Effects of Prior Year Misstatements when Quantifying Misstatements in Current Year Financial Statements (“SAB 108”). SAB 108 provides interpretive guidance on the SEC’s views on how the effects of the carryover or reversal of prior year misstatements should be considered in quantifying a current year misstatement. The provisions of SAB 108 will be effective for us on November 1, 2007. We are currently evaluating the impact of applying SAB 108 but do not believe that its application will have a material effect on our financial position, cash flows, or results of operations.

In June 2006, the FASB issued Interpretation No. 48, Accounting for Uncertainty in Income Taxes, an interpretation of SFAS No. 109 (“FIN 48”), to create a single model to address the accounting for uncertainty in tax positions. FIN 48 clarifies the accounting for income taxes by prescribing the minimum recognition threshold a tax position is required to meet before being recognized in the financial statements. FIN 48 also provides guidance on derecognition, measurement, classification, interest and penalties, accounting in interim periods, disclosure, and transition. FIN 48 will be effective for us beginning November 1, 2007. The cumulative-effect of adopting FIN 48 will be recorded to opening retained earnings. Management is currently evaluating what effect, if any, the adoption of FIN 48 will have on our consolidated financial statements.

2.                 BUSINESS REORGANIZATION AND RELATED CHARGES

Management Change

At our Annual Stockholders’ Meeting held on March 29, 2007 (the “Annual Meeting”), our stockholders elected to our Board of Directors (the “Board”) five new directors and one incumbent director (the “Alternative Slate”), rather than the six incumbent directors nominated and recommended by our incumbent Board. Immediately following the Annual Meeting, the newly elected Board removed our former President and Chief Executive Officer (“CEO”) and elected a new Chairman and CEO and one additional incumbent director. Our former Chief Financial Officer (“CFO”) resigned shortly thereafter. In April 2007, we entered into separation agreements with our former CEO and CFO.

We entered into a management agreement with ZelnickMedia Corporation (“ZelnickMedia”) on March 30, 2007. ZelnickMedia has agreed to provide financial and management consulting services to us and our Board for an initial term through October 31, 2011. During the term of the agreement, ZelnickMedia will receive an annual management fee of $750 and a bonus of up to $750 per fiscal year based on achieving and exceeding a budgeted earnings level. Also pursuant to the management agreement,

7




we issued 2,009,075 stock options to ZelnickMedia at an exercise price of $14.74 per share, in August 2007. No stock-based compensation expense was recorded in connection with this agreement for the three or nine months ended July 31, 2007.

Our newly elected Chairman and CEO are principals of ZelnickMedia and the cost for their services to us is covered by our management agreement with ZelnickMedia. Except for health benefits provided to our CEO and reimbursement of expenses, our newly elected Chairman and CEO are not directly compensated by the Company.

Prior to our Annual Meeting, we explored the possibility of presenting alternatives to our stockholders, including the possible sale of the Company, other than the Company’s proposals set forth in its Proxy Statement for the Annual Meeting and the Alternative Slate proposed by a group of the Company’s stockholders, and as a result incurred substantial professional fees, including approximately $2,000 for investment banking services and approximately $1,010 for reimbursement of certain expenses incurred by ZelnickMedia, a related party to the Company.

Reorganization and related charges

We initiated a business reorganization plan in the second quarter of 2007, which includes initiatives to consolidate functions in central locations. As a result, we have incurred employee termination, relocation, and lease termination costs. In addition, we incurred severance and professional fees related to our former management team. In total, we expect to record approximately $25 million of business reorganization and related costs through the remainder of our fiscal year ending October 31, 2007 and into fiscal year 2008. These charges consist of approximately $15 million of restructuring costs related to our cost savings initiatives and approximately $10 million of expenses related to our management and board changes. For the three and nine months ended July 31, 2007, we recorded business reorganization and related charges as follows:

 

 

Three months

 

Nine months

 

 

 

ended

 

ended

 

 

 

July 31, 2007

 

July 31, 2007

 

Employee termination costs

 

 

$

4,391

 

 

 

$

9,578

 

 

Lease termination and relocation costs

 

 

2,215

 

 

 

2,215

 

 

Professional fees and other

 

 

494

 

 

 

4,269

 

 

Total business reorganization and related

 

 

$

7,100

 

 

 

$

16,062

 

 

 

The following table summarizes activity in accrued business reorganization costs:

 

 

Costs incurred

 

Utilization through

 

 

 

 

 

through

 

July 31, 2007

 

Accrual as of

 

 

 

July 31, 2007

 

Non-cash

 

Cash

 

July 31, 2007(a)

 

Employee termination costs

 

 

$

9,578

 

 

 

$

(2,065

)

 

$

(6,681

)

 

$

832

 

 

Lease termination and relocation costs

 

 

2,215

 

 

 

 

 

(2,150

)

 

65

 

 

Professional fees and other

 

 

4,269

 

 

 

 

 

(3,874

)

 

395

 

 

Total business reorganization and related

 

 

$

16,062

 

 

 

$

(2,065

)

 

$

(12,705

)

 

$

1,292

 

 


(a)           Included in accrued expenses and other current liabilities

8




3.                 COMPREHENSIVE LOSS

Components of comprehensive loss are as follows:

 

 

Three months ended July 31,

 

Nine months ended July 31,

 

 

 

2007

 

2006

 

2007

 

2006

 

Net loss

 

 

$

(58,546

)

 

 

$

(91,379

)

 

$

(131,343

)

$

(170,874

)

Foreign currency translation adjustment

 

 

3,465

 

 

 

891

 

 

10,275

 

5,246

 

Comprehensive loss

 

 

$

(55,081

)

 

 

$

(90,488

)

 

$

(121,068

)

$

(165,628

)

 

4.                 INVENTORY, NET

Inventory balances by category are as follows:

 

 

July 31, 2007

 

October 31, 2006

 

Finished products, net

 

 

$

71,088

 

 

 

$

88,337

 

 

Parts and supplies, net

 

 

4,702

 

 

 

7,183

 

 

Inventory, net

 

 

$

75,790

 

 

 

$

95,520

 

 

 

Estimated product returns included in inventory at July 31, 2007 and October 31, 2006 are $6,378 and $8,603, respectively.

5.                 SOFTWARE DEVELOPMENT COSTS AND LICENSES

Details of our software development costs and licenses are as follows:

 

 

July 31, 2007

 

October 31, 2006

 

 

 

Current

 

Non-current

 

Current

 

Non-current

 

Software development costs, internally developed

 

$

117,425

 

 

$

7,371

 

 

$

58,517

 

 

$

17,783

 

 

Software development costs, externally developed

 

6,035

 

 

21,617

 

 

20,731

 

 

11,764

 

 

Licenses

 

3,290

 

 

4,100

 

 

5,959

 

 

1,807

 

 

Software development costs and licenses

 

$

126,750

 

 

$

33,088

 

 

$

85,207

 

 

$

31,354

 

 

 

Amortization and write-off of software development costs and licenses for the three and nine months ended July 31, 2007 and 2006 was $38,531 and $81,528, respectively, and $33,444 and $120,888, respectively.

Software development costs and licenses as of July 31, 2007 and October 31, 2006 include $141,871 and $91,248, respectively, related to titles that have not been released.

9




6.                 ACCRUED EXPENSES AND OTHER CURRENT LIABILITIES

Accrued expenses and other current liabilities consist of the following:

 

 

July 31,

 

October 31,

 

 

 

2007

 

2006

 

Software development costs

 

$

28,623

 

 

$

43,724

 

 

Compensation and benefits

 

24,937

 

 

19,055

 

 

Licenses

 

24,018

 

 

13,723

 

 

Accrued taxes

 

19,027

 

 

19,872

 

 

Rent and deferred rent obligations

 

10,050

 

 

7,234

 

 

Professional fees

 

9,566

 

 

8,399

 

 

Deferred consideration for acquisitions

 

5,813

 

 

2,000

 

 

Marketing and promotions

 

4,653

 

 

5,042

 

 

Other

 

7,880

 

 

9,233

 

 

Total

 

$

134,567

 

 

$

128,282

 

 

 

7.                 CREDIT AGREEMENT

On July 3, 2007, we entered into a credit agreement with Wells Fargo Foothill, Inc. (the “Credit Agreement”), which provides for a revolving credit facility in an amount equal to the lesser of (a) the aggregate principal amount of $100,000 (one-hundred million) or (b) the borrowing base (the “Credit Facility”). The borrowing base consists of the sum of 85% of eligible accounts receivable (net of certain reserves), plus 65% of eligible inventory (net of certain reserves), plus $25,000. The Credit Facility is secured by substantially all of our U.S. based assets and the equity of our domestically incorporated subsidiaries. Revolving loans under the Credit Agreement will bear interest at our election of (a) 0.50% to 1.00% above a certain base rate (9.25% at July 31, 2007), or (b) 1.75% to 2.25% above the LIBOR Rate (7.61% at July 31, 2007), with the margin rate subject to the achievement of certain average liquidity levels. We are also required to pay a fee of 0.375% of the unused balance of the Credit Facility. The Credit Facility matures on July 3, 2012. As of July 31, 2007, we borrowed $11,000 and had $89,000 available for borrowings under the line of credit.

The Credit Agreement also allows for the issuance of letters of credit in an aggregate amount of up to $25,000. Any letters of credit outstanding reduce availability under the revolving line of credit. We are required to pay a fee of 0.825% per annum multiplied by the unused portion of the outstanding letter of credit. We had no letters of credit outstanding at July 31, 2007.

The Credit Agreement substantially limits the Company and its domestic subsidiaries’ ability to: create, incur, assume or be liable for indebtedness; dispose of assets outside the ordinary course; acquire, merge or consolidate with or into another person or entity; create, incur or allow any lien on any of their respective properties; make investments; or pay dividends or make distributions (each subject to certain limitations). In addition, the Credit Agreement provides for certain events of default such as nonpayment of principal and interest, breaches of representations and warranties, noncompliance with covenants, acts of insolvency, default on indebtedness held by third parties and default on certain material contracts (subject to certain limitations and cure periods). Beginning in November 2007, the Credit Agreement also contains a requirement that we maintain an interest coverage ratio of more than one to one for the trailing twelve month period, if the liquidity of our domestic operations falls below $30,000 (including available borrowings under the credit facility), based on a 30-day average. As of July 31, 2007, the Company is in compliance with all covenants and requirements outlined in the Credit Agreement.

Debt issuance costs capitalized in connection with the Credit Agreement totaled $1,764 and are being amortized over the five year term of the Credit Facility. Amortization related to these costs is included in interest expense in the condensed consolidated statements of operations.

10




In May 2006, our European subsidiary renewed its Credit Facility agreement with Lloyds TSB Bank plc (“Lloyds”) under which Lloyds agreed to make available net borrowings of up to £13,100 (approximately $26,500 at July 31, 2007). The Credit Facility is primarily secured by the Company’s international cash and accounts receivable balances. Advances under the Credit Facility bear interest at the rate of 1.25% per annum over the bank’s base rate, and are guaranteed by the Company. Available borrowings under the agreement are reduced by the amount of outstanding guarantees. The Credit Facility expired on July 31, 2007, however Lloyds has continued to extend us credit on a temporary basis under an informal agreement. The Company had no outstanding borrowings under this facility as of July 31, 2007.

8.                 LEGAL AND OTHER PROCEEDINGS

Various lawsuits, claims, proceedings and investigations are pending involving us and certain of our subsidiaries. In accordance with SFAS No. 5, Accounting for Contingencies, we record accruals for such contingencies when it is probable that a liability will be incurred and the amount of loss can be reasonably estimated.

Legal Proceedings

In July 2005, we received four complaints for purported class actions. Two of the four complaints were filed in the United States District Court for the Southern District of New York, one was filed in the United States District Court, Eastern District of Pennsylvania, and one was filed in the Circuit Court in St. Clair County, Illinois. The plaintiffs, alleged purchasers of the Company’s Grand Theft Auto: San Andreas game, assert that we engaged in consumer deception, false advertising and breached an implied warranty of merchantability and were unjustly enriched as a result of our alleged failure to disclose that Grand Theft Auto: San Andreas contained “hidden” content, which resulted in the game receiving a Mature 17+ (“M”) rating from the Entertainment Software Rating Board (“ESRB”) rather than an Adults Only 18+ (“AO”) rating. The complaints seek unspecified damages, declarations of various violations of law and litigation costs. In January 2006, the City of Los Angeles filed a complaint against us in the Superior Court of the State of California alleging violations of California law on substantially the same basis.

The state court actions were removed to federal court (a motion to remand filed by the City of Los Angeles is pending) and the Judicial Panel on Multidistrict Litigation transferred all the cases to the U.S. District Court for the Southern District of New York, which consolidated them under the caption In re Grand Theft Auto Video Game Consumer Litigation (No. II), 06-MD-1739 (SWK)(MHD). The plaintiffs have filed a motion seeking certification of a nationwide class, which motion is pending. The parties have engaged in settlement discussion.

In February and March 2006, an aggregate of four purported class action complaints were filed against us, our former Chief Executive Officer, our former Chief Financial Officer, our former Global Chief Operating Officer, and four of our former directors in the United States District Court for the Southern District of New York (the ”New York Actions”). A fourth complaint brought in Michigan was voluntarily dismissed. The complaints allege that we violated Sections 10(b), 20(a) and Rule 10b-5 of the Securities Exchange Act of 1934 (“Exchange Act”) by making or causing us to make untrue statements or failing to disclose in certain press releases and SEC periodic reports that, among other things, Grand Theft Auto: San Andreas contained ”hidden” content which should have resulted in the game receiving an ”AO” rating from the ESRB rather than an ”M” rating. The plaintiffs seek to recover unspecified damages and their costs. In July 2006, the court appointed a lead plaintiff. In September 2006, the lead plaintiff filed a consolidated amended complaint which included claims regarding Grand Theft Auto: San Andreas as well as claims relating to the backdating of stock options. This complaint was filed against us, our former Chief Executive Officer, our former Chief Financial Officer, our former Chairman of the Board, and two officers of our Rockstar Games subsidiary. On April 16, 2007, the lead plaintiff filed a second amended complaint which included additional allegations based on an investigation conducted by the Special Litigation

11




Committee of the Board of Directors, currently comprised of Strauss Zelnick, John Levy and Grover Brown (the “Special Litigation Committee”), of options backdating and the Company’s restatement of financial statements relating to options backdating. This complaint was filed against us, our former Chief Executive Officer, our former Chief Financial Officer, our former Chairman of the Board, two of our directors and one former director, our Rockstar Games subsidiary, and one officer and one former officer of Rockstar Games. The Company filed a motion to dismiss on June 25, 2007. In January 2006, the St. Clair Shores General Employees Retirement System filed a purported class and derivative action complaint in the Southern District of New York against us, as nominal defendant, and certain of our directors and certain former officers and directors. The factual allegations in this action are similar to the allegations contained in the New York Actions. The plaintiff asserts that certain defendants breached their fiduciary duty by selling their stock while in possession of certain material non-public information and that we violated Section 14(a) and Rule 14a-9 of the Exchange Act by failing to disclose material facts in our 2003, 2004 and 2005 proxy statements in which we solicited approval to increase share availability under our 2002 Stock Option Plan. The plaintiff seeks the return of all profits from the alleged insider trading conducted by the individual defendants who sold Company stock, unspecified compensatory damages with interest and their costs in the action. In October 2006, the Court issued an order granting our motion to stay this complaint, pending an investigation by the Special Litigation Committee, for a period of 150 days. On January 17, 2007, the plaintiffs moved for an order granting limited relief from the Court’s October 4, 2006 stay of the proceedings in order to file an Amended Derivative and Class Action Complaint. On February 22, 2007, counsel for the Special Litigation Committee advised the Court that the Special Litigation Committee had completed its investigation and rendered a report. On March 23, 2007, counsel for the Special Litigation Committee moved to dismiss the complaint based on, among other things, its conclusion that “future pursuit of this action is not in the best interests of Take-Two or its shareholders.” The plaintiff subsequently conducted discovery concerning the Special Litigation Committee’s motion to dismiss. On August 24, 2007, plaintiff filed an Amended Derivative and Class Action Complaint. The Amended Derivative and Class Action Complaint alleges among other things that defendants breached their fiduciary duties in connection with the issuance of proxy statements in 2001, 2002, 2003, 2004 and 2005.

In July 2006, Richard Lasky filed a purported derivative action complaint in the Southern District of New York against us, as nominal defendant, and certain of our directors and certain former officers and directors. The complaint alleges violations of federal and state law, including breaches of fiduciary duties, abuse of control, gross mismanagement, waste of corporate assets, unjust enrichment and further alleges that defendants breached their fiduciary duties in connection with the granting of stock options between January 1997 and the present. The complaint seeks unspecified damages against all of the individual defendants, reimbursement from certain of the defendants of bonuses or other incentive or equity based compensation paid to them by the Company during our fiscal year ended October 31, 2003, equitable and other relief relating to the proceeds from certain of the defendants’ alleged improper trading activity in Company stock, adoption of certain corporate governance proposals and recovery of litigation costs.

In August 2006, a shareholder derivative complaint was filed by Raeda Karadsheh in the United States District Court of the Southern District of New York against us, as nominal defendant, and certain of our current and former officers and directors. The Karadsheh Complaint asserts claims related to the Company’s stock option granting practices. The Lasky and Karadsheh actions were consolidated in November 2006. The plaintiffs filed a consolidated complaint on January 22, 2007, which focuses exclusively on our historical stock option granting practices. These matters have been referred to the Special Litigation Committee. On September 7, 2007, the Special Litigation Committee moved to dismiss certain parties from the litigation and further moved that any claims against the remaining parties be assigned to the Company for disposition by the Company’s management and board of directors.

12




In February 2005, the personal representatives of the Estates of Arnold Strickland, James Crump and Ace Mealer brought an action in the Circuit Court of Fayette County, Alabama against the Company, Sony Computer Entertainment America Inc. (“SCEA”), Sony Corporation of America (“SCA”), Wal-Mart, GameStop and Devin Moore, alleging under Alabama’s manufacturers’ liability and wrongful death statutes, that our video games designed, manufactured, marketed and/or supplied to Mr. Moore resulted in “copycat violence” that caused the death of Messrs. Strickland, Crump and Mealer. The suit seeks damages (including punitive damages) against all of the defendants in excess of $600 million. Our motion to dismiss the action was denied and we moved to dismiss for lack of personal jurisdiction (which motion is pending before the Alabama Supreme Court). In April 2006, the plaintiffs amended the complaint to add a claim for civil conspiracy; the Company moved to dismiss that claim and the motion is pending. Under the most recent Amended Scheduling Order, all fact and expert discovery was to have been completed by June 15, 2007, with a mediation on November 8, 2007 and trial, if necessary, to commence no earlier than January 18, 2008. Due to issues that arose in expert discovery, however, the Amended Scheduling Order was suspended. We expect the trial court to issue a further amended scheduling order within the next two months, extending all such deadlines by at least 90 to 120 days from the date of issuance of a new Scheduling Order. The Company believes that the claims are without merit and that this action is similar to lawsuits brought and uniformly dismissed by courts in other jurisdictions.

In September 2006, personal representatives of the estate of Delbert and Tyrone Posey and Marilea Schmid brought an action against us, Sony and Cody Posey in the Second Judicial District Court of Bernalillo County, New Mexico, alleging that Grand Theft Auto: Vice City resulted in “copycat” violence that caused the deaths of the above named individuals in violation of New Mexico’s product liability statute. The suit seeks damages (including punitive damages) against all of the defendants in excess of $600 million. SCEA and SCA have tendered their defense and requested indemnification from us, and we have accepted such tender. We received copies of the Complaint and Summonses in December 2006, and we moved to dismiss the Complaint on January 19, 2007. We have filed motions to dismiss for failure to state a claim, as well as a motion to dismiss for lack of personal jurisdiction. The motions are currently pending. The plaintiffs have requested jurisdictional discovery. The Court has scheduled a hearing on the motions for September 13, 2007, though the Plaintiffs’ counsel has requested a continuance. The Company believes that the claims are without merit and that this action is similar to lawsuits brought and uniformly dismissed by courts in other jurisdictions.

We intend to vigorously defend all of the above matters and, with respect to the derivative actions, we have been advised that the individual defendants will vigorously defend such actions. However, we cannot predict the outcome of these matters and, if determined adversely to us, such matters, either singly or in the aggregate, could result in the imposition of significant judgments, fines and/or penalties which could have a material adverse effect on our financial condition, cash flows and results of operations.

Other Matters

We have received grand jury subpoenas issued by the District Attorney of the County of New York requesting production of documents covering various periods beginning on January 1, 1997, including those relating to, among other things: the so-called “Hot Coffee” scenes in Grand Theft Auto: San Andreas; the work of our Board of Directors, all Board Committees, and the Special Litigation Committee; certain acquisitions entered into by us; billing and payment records relating to PricewaterhouseCoopers LLC (“PWC”) and the termination of PWC as the Company’s auditors; communications to financial analysts and stockholders about acquisitions and financial results; compensation and human resources documents of certain of the Company’s directors and employees and former directors and employees; stock-based compensation; the SEC’s July 2006 inquiry; legal services performed for employees; corporate credit card and expense records of certain individuals; the SEC bar of the our former Chief Executive Officer, Ryan Brant; the resolution to amend our Incentive Stock Plan; and ethics, securities, and conflict of

13




interest policies and questionnaires. We have fully cooperated and provided the documents and information called for by the subpoenas.

In July 2006, we received notice from the SEC that it was conducting an informal non-public investigation of certain stock option grants made from January 1997 to present and in April 2007 we received notice from the SEC that it was conducting a formal investigation of such stock option grants. As a result of the Special Litigation Committee’s internal review of our option grants, in February 2007 we restated our financial statements for prior periods in our Annual Report on Form 10-K for the year ended October 31, 2006. On August 9, 2007, we received a “Wells” call from the Staff of the Division of Enforcement (the “Staff”) of the SEC during which the Staff informed us that it intends to seek authority from the SEC to file charges in connection with its investigation, and that it also intends to seek authority from the SEC to seek a civil monetary penalty. The Staff informed us that we could make a submission to the SEC and the Staff that we thought appropriate (a “Wells” submission). The Staff informed the Company that it would consider the content of the Wells submission and provide the submission to the SEC before the SEC ultimately makes a decision on whether to charge or penalize the Company. We continue to cooperate with the Staff and continue to expect to resolve this investigation by means of a settlement rather than a contested litigation of charges, and believe that the “Wells” call represents a significant step forward towards that resolution.

The Company has been in contact with and has received requests for information from taxing authorities for records relating to the grant and exercise of options and tax deductions taken by the Company from October 2000 to October 2004.

In connection with its investigation, the Special Litigation Committee determined that certain stock options issued by the Company to certain members of our Board of Directors (“Independent Directors”), were improperly dated. As a result, and in connection with our remedial measures, we entered into an agreement (the “Agreement”) with each of the relevant Independent Directors whereby the Independent Directors agreed to remit to the Company any after-tax gains that they realized as a result of the improper grant dates. In the event that certain grants remained unexercised, we re-priced such stock options to reflect an appropriate price for which such stock options should have been deemed granted. The Agreement was entered into voluntarily by the Company and the Independent Directors, none of whom served on the Special Litigation Committee. In addition, the Company has subsequently entered into similar agreements with certain former members of management who received improperly dated stock options.

We are also involved in other routine litigation in the ordinary course of business, which in our opinion will not have a material adverse effect on our financial condition, cash flows or results of operations.

9.                 SEGMENT AND GEOGRAPHIC INFORMATION

We are a publisher and distributor of interactive software games designed for personal computers, video game consoles and handheld platforms. Revenue earned by our publishing segment is primarily derived from the sale of internally developed software titles, software titles developed on our behalf by third parties and the sale of certain video game accessories and peripherals. Revenue earned by our distribution segment is derived from the sale of third-party software titles, accessories and hardware.

Our Chief Executive Officer is our chief operating decision maker (“CODM”). We are centrally managed and the CODM primarily uses consolidated financial information supplemented by sales information by product category, major product title and platform for making operational decisions and assessing financial performance.

14




Our CODM is presented with financial information that contains information that separately identifies our publishing and distribution operations, including gross margin information. Accordingly, we consider our publishing and distribution businesses to be distinct reportable segments.

Our operating segments do not record inter-segment revenue and therefore none has been reported. We do not allocate operating expenses, interest and other income, interest expense or income taxes to operating segments. Our accounting policies for segment reporting are the same as for the Company as a whole.

Information about our reportable segments is as follows:

 

 

Three months ended July 31,

 

Nine months ended July 31,

 

Net revenue:

 

         2007         

 

         2006         

 

       2007       

 

       2006       

 

Publishing

 

 

$

156,837

 

 

 

$

192,149

 

 

 

$

472,756

 

 

 

$

550,497

 

 

Distribution

 

 

49,578

 

 

 

49,032

 

 

 

216,435

 

 

 

220,787

 

 

Total net revenue

 

 

$

206,415

 

 

 

$

241,181

 

 

 

$

689,191

 

 

 

$

771,284

 

 

 

 

 

Three months ended July 31,

 

Nine months ended July 31,

 

Gross profit:

 

         2007         

 

         2006         

 

       2007       

 

       2006       

 

Publishing

 

 

$

34,214

 

 

 

$

50,648

 

 

 

$

138,586

 

 

 

$

109,870

 

 

Distribution

 

 

3,922

 

 

 

6,478

 

 

 

18,519

 

 

 

20,695

 

 

Total gross profit

 

 

$

38,136

 

 

 

$

57,126

 

 

 

$

157,105

 

 

 

$

130,565

 

 

 

 

 

July 31, 2007

 

October 31, 2006

 

 

 

Publishing

 

Distribution

 

Total

 

Publishing

 

Distribution

 

Total

 

Accounts receivable, net

 

$

79,311

 

 

$

21,116

 

 

$

100,427

 

$

109,974

 

 

$

33,225

 

 

$

143,199

 

Inventory, net

 

28,958

 

 

46,832

 

 

75,790

 

35,068

 

 

60,452

 

 

95,520

 

Total assets

 

632,841

 

 

125,472

 

 

758,313

 

710,467

 

 

158,339

 

 

868,806

 

 

We attribute net revenue to geographic regions based on product destination. Net revenue by geographic region is as follows:

 

 

Three months ended July 31,

 

Nine months ended July 31,

 

Net revenue by geographic region:

 

      2007      

 

      2006      

 

       2007       

 

       2006      

 

United States

 

 

$

146,013

 

 

 

$

140,710

 

 

 

$

481,416

 

 

 

$

470,532

 

 

Canada

 

 

14,833

 

 

 

14,256

 

 

 

42,547

 

 

 

66,013

 

 

North America

 

 

160,846

 

 

 

154,966

 

 

 

523,963

 

 

 

536,545

 

 

United Kingdom

 

 

11,412

 

 

 

15,589

 

 

 

44,968

 

 

 

54,625

 

 

Continental Europe

 

 

24,883

 

 

 

58,740

 

 

 

90,460

 

 

 

152,395

 

 

Asia Pacific and other

 

 

9,274

 

 

 

11,886

 

 

 

29,800

 

 

 

27,719

 

 

Total net revenue

 

 

$

206,415

 

 

 

$

241,181

 

 

 

$

689,191

 

 

 

$

771,284

 

 

 

15




Net revenue by product platform for our reportable segments is as follows:

 

 

Three months ended July 31,

 

Nine months ended July 31,

 

Net revenue by product platform:

 

      2007      

 

      2006      

 

       2007       

 

       2006       

 

Publishing:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Microsoft Xbox 360

 

 

$

53,018

 

 

 

$

45,525

 

 

 

$

109,271

 

 

 

$

139,995

 

 

Sony PlayStation 3

 

 

30,875

 

 

 

 

 

 

57,066

 

 

 

 

 

Sony PlayStation 2 and PlayStation

 

 

28,738

 

 

 

75,461

 

 

 

146,516

 

 

 

162,637

 

 

PC

 

 

12,753

 

 

 

37,560

 

 

 

50,755

 

 

 

98,512

 

 

Sony PSP

 

 

10,668

 

 

 

11,607

 

 

 

60,591

 

 

 

79,753

 

 

Nintendo Wii

 

 

10,164

 

 

 

 

 

 

10,164

 

 

 

 

 

Nintendo handheld devices

 

 

4,204

 

 

 

1,843

 

 

 

8,526

 

 

 

9,685

 

 

Peripherals and other

 

 

4,323

 

 

 

4,176

 

 

 

17,202

 

 

 

19,192

 

 

Microsoft Xbox

 

 

2,058

 

 

 

13,507

 

 

 

12,268

 

 

 

36,395

 

 

Nintendo GameCube

 

 

36

 

 

 

2,470

 

 

 

397

 

 

 

4,328

 

 

Total publishing

 

 

156,837

 

 

 

192,149

 

 

 

472,756

 

 

 

550,497

 

 

Distribution:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Hardware and peripherals

 

 

22,824

 

 

 

27,014

 

 

 

90,062

 

 

 

87,446

 

 

Software:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PC

 

 

8,783

 

 

 

12,045

 

 

 

32,588

 

 

 

40,037

 

 

Nintendo handheld devices

 

 

5,031

 

 

 

4,234

 

 

 

35,971

 

 

 

37,252

 

 

Sony PlayStation 2 and PlayStation

 

 

4,959

 

 

 

2,285

 

 

 

27,682

 

 

 

28,505

 

 

Microsoft Xbox 360

 

 

2,595

 

 

 

545

 

 

 

8,751

 

 

 

4,241

 

 

Nintendo Wii

 

 

2,287

 

 

 

 

 

 

6,478

 

 

 

 

 

Nintendo GameCube

 

 

974

 

 

 

834

 

 

 

3,883

 

 

 

7,847

 

 

Sony PSP

 

 

805

 

 

 

846

 

 

 

3,309

 

 

 

4,353

 

 

Microsoft Xbox

 

 

751

 

 

 

1,229

 

 

 

5,453

 

 

 

11,106

 

 

Sony PlayStation 3

 

 

569

 

 

 

 

 

 

2,258

 

 

 

 

 

Total distribution

 

 

49,578

 

 

 

49,032

 

 

 

216,435

 

 

 

220,787

 

 

Total net revenue

 

 

$

206,415

 

 

 

$

241,181

 

 

 

$

689,191

 

 

 

$

771,284

 

 

 

10.          SUBSEQUENT EVENT

In September 2007, we sold substantially all of the assets of our wholly owned Joytech video game accessories subsidiary, formerly part of our publishing segment, to Mad Catz Interactive, Inc. for approximately $3,033 in cash, subject to an adjustment for final inventory balances and delivery of certain fixed assets. We do not expect this transaction to have a material impact on our results of operations or financial condition.

16




Item 2. Management’s Discussion and Analysis of Financial Condition and Results of Operations

Our Management’s Discussion and Analysis of Financial Condition and Results of Operations (“MD&A”) is provided in addition to the accompanying condensed consolidated financial statements and footnotes to assist readers in understanding our results of operations, financial condition and cash flows. The following discussion should be read in conjunction with the MD&A included in our annual consolidated financial statements and the notes thereto, included in our Annual Report on Form 10-K for the year ended October 31, 2006.

Overview

We are a global publisher, developer and distributor of interactive entertainment software, hardware and accessories. Our publishing segment consists of our Rockstar Games, 2K Games, 2K Sports and 2K Play publishing labels. We develop, market and publish software titles for the leading gaming and entertainment hardware platforms including Sony’s PLAYSTATION®3 (“PS3”) and PlayStation®2 (“PS2”) computer entertainment systems; Sony’s PSP® (PlayStation®Portable) (“PSP”) system; Microsoft’s Xbox 360™ (“Xbox 360”) and Xbox® (“Xbox”) video game and entertainment systems; Nintendo’s Wii™ (“Wii”), GameCube™, DS™ (“DS”) and Game Boy® Advance (“GBA”); and for the PC. The installed base for the prior generation of console platforms including PS2, Xbox and GameCube (“previous generation platforms”) is substantial, and the release of the Xbox 360 platform in fiscal 2006 and the releases of the PS3 and Wii platforms in fiscal 2007 (“next generation platforms”) will further expand the video game software market. The extent and timing of the increase in the installed base of the next generation platforms will significantly impact our business and profitability. Our plan is to diversify and continue to expand the number of titles released on the next generation platforms while continuing to market titles developed for previous generation platforms as long as economically attractive given their significant installed base.

Our strategy is to capitalize on the growth of the interactive entertainment market, particularly the expanding demographics of video game players, and focus on creating premium quality games and successful franchises for which we can create sequels. We have established a portfolio of successful proprietary software content for the major hardware platforms in a wide range of genres including action, adventure, strategy, role-playing, sports, racing, music, party and puzzle. We have created, licensed and acquired a group of highly recognizable brands to match the variety of consumer demographics we aspire to serve, ranging from children to adults and casual gamers to hard-core game enthusiasts. We expect Rockstar Games, the publisher of our Grand Theft Auto and Midnight Club franchises, to continue to be a leader in the action product category by leveraging our existing titles as well as developing new brands. We also expect 2K Games, developer of the Civilization series and the critically acclaimed BioShock, which was released in August 2007, to continue to develop new and successful franchises in the future. Our 2K Sports series, which includes Major League Baseball 2K, NBA 2K, NHL 2K and College Hoops 2K, provides more consistent year over year revenue streams because we publish them on an annual basis.

Revenue in our publishing segment is primarily derived from the sale of internally developed software titles, software titles developed on our behalf by third parties and the sale of video game accessories and peripherals. Operating margins in our publishing business are dependent in part upon our ability to continually release new, commercially successful products and to manage costs associated with business acquisitions and software product development. Although software development costs as well as the development cycle for next generation platforms have increased compared to previous generation platforms, the impact is partially offset by the higher selling prices on next generation software. We develop most of our frontline products internally, and we own major intellectual properties, which we believe best positions us financially and competitively. Operating margins associated with our externally developed titles, or titles for which we do not own the intellectual property, are generally lower because they require us to acquire licenses and provide minimum development guarantees. We continue to develop new revenue streams as they evolve, including higher margin sources such as in-game advertising,

17




downloadable episodic content and micro-transactions, which we expect will become more significant to our business over time.

Our distribution segment, which includes our Jack of All Games subsidiary, distributes our products as well as third-party software, hardware and accessories to retail outlets primarily in North America. Revenue in our distribution segment is derived from the sale of third-party software titles, accessories and hardware. Operating margins in our distribution business are dependent in part on the mix of software and hardware sales. Software product sales generally yield higher margins than hardware product sales.

Third Quarter Releases

We released the following key titles in the third quarter of fiscal year 2007:

 

 

 

Internal

 

 

 

 

 

 

 

 

or External

 

 

 

 

Title

 

Publishing Label

 

Development

 

Platforms

 

Date Released

Fantastic Four: Rise of the Silver Surfer

 

2K Games

 

Internal

 

Xbox 360, PS3

 

June 15, 2007

Fantastic Four: Rise of the Silver Surfer

 

2K Games

 

External

 

Wii, PS2, DS

 

June 15, 2007

The Darkness

 

2K Games

 

External

 

Xbox 360, PS3

 

June 26, 2007

The BIGS

 

2K Sports

 

Internal

 

Xbox 360, PS3, Wii, PS2, PSP

 

June 26, 2007

All-Pro Football 2K8

 

2K Sports

 

Internal

 

Xbox 360, PS3

 

July 17, 2007

 

Product Pipeline

We have announced expected release dates for the following key titles (this list does not represent all titles currently in development):

 

 

 

Internal

 

 

 

Actual /

 

 

 

 

or External

 

 

 

Expected Release

Title

 

Publishing Label

 

Development

 

Platforms

 

(Fiscal Period)

BioShock

 

2K Games

 

Internal

 

Xbox 360, Games for

 

August 21, 2007

 

 

 

 

 

Windows®

 

 

Carnival Games

 

Global Star Software

 

Internal

 

Wii

 

August 28, 2007

Rockstar Games presents Table

 

 

 

 

 

 

 

 

Tennis

 

Rockstar Games

 

Internal

 

Wii

 

Fourth quarter 2007

Elder Scrolls IV®: Oblivion Game of the Year Edition(GotY)

 

2K Games

 

External

 

Xbox 360, PC

 

Fourth quarter 2007

NHL® 2K8

 

2K Sports

 

Internal

 

Xbox 360, PS3, PS2

 

Fourth quarter 2007

NBA® 2K8

 

2K Sports

 

Internal

 

Xbox 360, PS3, PS2

 

Fourth quarter 2007

MLB® Power Pros

 

2K Sports

 

External

 

Wii, PS2

 

Fourth quarter 2007

Manhunt 2

 

Rockstar Games

 

Internal

 

Wii, PS2, PSP

 

Fourth quarter 2007

Bully: Scholarship Edition

 

Rockstar Games

 

Internal

 

Xbox 360, Wii

 

Fiscal year 2008

College Hoops 2K8

 

2K Sports

 

Internal

 

Xbox 360, PS3, PS2

 

Fiscal year 2008

Midnight Club: Los Angeles

 

Rockstar Games

 

Internal

 

Xbox 360, PS3

 

Fiscal year 2008

Major League Baseball® 2K8

 

2K Sports

 

Internal

 

Multiple platforms

 

Fiscal year 2008

Top Spin Tennis

 

2K Sports

 

Internal

 

Wii

 

Fiscal year 2008

Sid Meier’s Civilization®

 

 

 

 

 

 

 

 

Revolution

 

2K Games

 

Internal

 

Xbox 360, PS3, DS, Wii

 

Fiscal year 2008

Grand Theft Auto IV

 

Rockstar Games

 

Internal

 

Xbox 360, PS3

 

Fiscal year 2008

Top Spin 3

 

2K Sports

 

Internal

 

Xbox 360, PS3

 

Fiscal year 2008

Grand Theft Auto IV episodic

 

 

 

 

 

 

 

 

content

 

Rockstar Games

 

Internal

 

Xbox 360

 

Fiscal year 2008

NBA® 2K9

 

2K Sports

 

Internal

 

Multiple platforms

 

Fiscal year 2008

NHL® 2K9

 

2K Sports

 

Internal

 

Multiple platforms

 

Fiscal year 2008

 

Management Reorganization

During the second quarter of 2007, our stockholders elected five new directors to our Board of Directors (the “Board”) and one incumbent director rather than the six incumbent directors nominated for election by the incumbent Board. The newly elected Board elected a new Chairman, Chief Executive Officer of the

18




Company and one additional incumbent director, and on March 30, 2007, we entered into an agreement with ZelnickMedia Corporation (“ZelnickMedia”) for executive management services. The Board and ZelnickMedia immediately began to implement a plan to restructure our executive management team, which included entering into separation agreements with our former Chief Executive Officer and Chief Financial Officer.

ZelnickMedia agreed to provide financial and management consulting services to us and our Board for an initial term through October 31, 2011. In consideration for their services, we agreed to pay ZelnickMedia an annual management fee of $0.8 million and a bonus of up to $0.8 million per fiscal year based on achieving and exceeding a budgeted earnings level. We also agreed to grant to ZelnickMedia options to purchase approximately 2.5% of our outstanding common stock on a fully diluted basis, and issue shares of restricted stock, provided that our closing stock price was above $16 on the measurement date. As of July 31, 2007, no stock-based compensation had been granted to ZelnickMedia and no stock-based compensation expense has been recorded in connection with this agreement for the three or nine months then ended. On August 27, 2007, we issued 2,009,075 options at an exercise price of $14.74 per share and no restricted stock in connection with this agreement.

Our newly elected Chairman and CEO are principals of ZelnickMedia and the cost for their services to us is covered by our management agreement with ZelnickMedia. Except for health benefits provided to our CEO and reimbursement of expenses, our newly elected Chairman and CEO are not compensated by the Company. We have recorded approximately $1.0 million of professional fees in the second quarter of 2007 to reimburse certain expenses incurred by ZelnickMedia, a related party to the Company.

In the second quarter of 2007, we began to implement a business reorganization plan. The priorities and progress of such plan are as follows:

1.                We have taken the following measures to review and optimize our management and organizational structure:

·        We restructured our international operations to consolidate and align the marketing, sales and operational functions according to business discipline rather than geography to create a more efficient and responsive international organization.

·        We realigned label and studio administrative functions to report to their respective departments at the corporate level, thereby ensuring increased control and accountability.

·        We are in the process of consolidating the management, marketing and business development operations of the 2K Games and 2K Sports labels on the West Coast of the United States to improve access to resources, work more closely with the sports development teams, and provide a centralized organization to increase efficiency and better support the growth of these labels. We expect this to be completed in the fourth quarter of 2007.

·        We consolidated our third-party PC distribution into our North American sales operations.

We expect these action plans to reduce fixed overhead by approximately $25 million on an annualized basis by the end of fiscal 2008. In order to achieve such annualized cost savings, we expect to incur approximately $25 million of business reorganization and related charges, excluding any asset impairments, through fiscal year 2008. These charges consist of approximately $15 million of restructuring costs related to our cost savings initiatives and approximately $10 million of expenses related to our management and board changes. Through July 31, 2007, approximately $16 million of these charges have been incurred, primarily consisting of severance, office closing costs and professional fees.

2.                We continue to assess our business units and develop strategic alternatives for any business that is determined to be non-core. We are committed to restructuring and supporting these operations until we can arrive at terms that make economic sense. In September 2007, we completed the sale

19




of our Joytech accessories business to Mad Catz Interactive, Inc. for approximately $3 million in cash, subject to certain purchase price adjustments.

3.                We continue to seek ways to maximize the value of our critical external relationships such as those with hardware and intellectual property licensors.

4.                We established a disciplined approval process for software titles and develop only those with adequate market potential in order to improve the competitiveness and profitability of our titles. In the third quarter of 2007, we formalized a product investment review committee consisting of our Chairman, CEO, and CFO and the senior management of our publishing labels and sales force. The committee will meet on a periodic basis throughout software development cycles and review development budgets, milestones, sales scenarios, expected return on investment analysis, and launch plans. The committee will also conduct retrospective reviews to assess performance versus projections.

5.                We are aggressively pursuing resolution on our outstanding legal and regulatory matters. We remain in contact with the regulatory agencies to assure them of our continued cooperation.

Critical Accounting Policies and Estimates

Our most critical accounting policies, which are those that require significant judgment, include: valuation of goodwill, long-lived assets and stock-based compensation; allowances for returns and price concessions; capitalization and recognition of software development costs and licenses; revenue recognition; and income taxes. In-depth descriptions of these can be found in our Annual Report on Form 10-K for the fiscal year ended October 31, 2006 (the “2006 Form 10-K”). Although there have been no material changes in the accounting policies that we disclosed in our 2006 Form 10-K, we are reiterating our policy on software development costs to provide expanded disclosure about how we determine technological feasibility for our products.

Software Development Costs

We utilize both internal development teams and third-party software developers to develop the titles we publish.

We capitalize internal software development costs (including stock-based compensation, specifically identifiable employee payroll expense and incentive compensation costs related to the completion and release of titles), third-party production and other content costs, subsequent to establishing technological feasibility of a software title. Technological feasibility of a product includes the completion of both technical design documentation and game design documentation. Amortization of such capitalized costs is recorded on a title-by-title basis in cost of goods sold (software development costs) using (1) the proportion of current year revenues to the total revenues expected to be recorded over the life of the title or (2) the straight-line method over the remaining estimated useful life of the title, whichever is greater.

We have established an internal royalty program that allows certain of our employees to participate in the success of software titles that they assist in developing. Royalties earned by employees under this program are recorded to cost of goods sold as they are incurred.

We frequently enter into agreements with third-party developers that require us to make advance payments for game development and production services. In exchange for our advance payments, we receive the exclusive publishing and distribution rights to the finished game title as well as, in some cases, the underlying intellectual property rights. Such agreements allow us to fully recover the advance payments to the developers at an agreed royalty rate earned on the subsequent retail sales of such software, net of any agreed costs. We capitalize all advance payments to developers as software development. On a product-by-product basis, we reduce software development costs and record a corresponding amount of research and development expense for any costs incurred by third-party developers prior to establishing

20




technological feasibility of a product. We typically enter into agreements with third-party developers after completing the technical design documentation for our products and therefore record the design costs leading up to a signed developer contract as research and development expense. We also generally contract with third party developers that have proven technology and experience in the genre of the software being developed, which often allows for the establishment of technological feasibility early in the development cycle. In instances where design and technology are not in place prior to an executed contract, we monitor the software development process and require our third-party developers to adhere to the same technological feasibility standards that apply to our internally developed products.

We capitalize advance payments as software development costs subsequent to establishing technological feasibility of a software title and amortize them, on a title-by-title basis, as royalties in cost of goods sold. Royalty amortization is recorded using (1) the proportion of current year revenues to the total revenues expected to be recorded over the life of the title or (2) the contractual, revenue based royalty rate defined in the respective agreement, whichever is greater. At each balance sheet date, we evaluate the recoverability of advanced development payments and any other unrecognized minimum commitments that have not been paid. To the extent that advance payments are deemed unrecoverable, they are charged to cost of goods sold in the period in which such determination is made.

At each balance sheet date, or earlier if an indicator of impairment exists, we evaluate the recoverability of capitalized software costs using an undiscounted future cash flow analysis, and charge any amounts that are deemed unrecoverable to cost of goods sold. We use various measures to estimate future revenues for our software titles, including past performance of similar titles and orders for titles prior to their release. For sequels, the performance of predecessor titles is also taken into consideration.

Recently Issued Accounting Pronouncements

In September 2006, the Financial Accounting Standards Board (“FASB”) issued SFAS No. 157, Fair Value Measurements (“SFAS 157”), which clarifies the definition of fair value, establishes a framework for measuring fair value in generally accepted accounting principles, and expands disclosures about fair value measurement. SFAS 157 does not require any new fair value measurements and eliminates inconsistencies in guidance found in various prior accounting pronouncements. SFAS 157 will be effective for us on November 1, 2008. We are currently assessing whether the adoption of SFAS 157 will have an impact on our financial statements.

In September 2006, the SEC released Staff Accounting Bulletin No. 108, Considering the Effects of Prior Year Misstatements when Quantifying Misstatements in Current Year Financial Statements (“SAB 108”). SAB 108 provides interpretive guidance on the SEC’s views on how the effects of the carryover or reversal of prior year misstatements should be considered in quantifying a current year misstatement. The provisions of SAB 108 will be effective for us on November 1, 2007. We are currently evaluating the impact of applying SAB 108 but do not believe that its application will have a material effect on our financial position, cash flows, or results of operations.

In June 2006, the FASB issued Interpretation No. 48, Accounting for Uncertainty in Income Taxes, an interpretation of SFAS No. 109 (“FIN 48”), to create a single model to address the accounting for uncertainty in tax positions. FIN 48 clarifies the accounting for income taxes by prescribing the minimum recognition threshold a tax position is required to meet before being recognized in the financial statements. FIN 48 also provides guidance on derecognition, measurement, classification, interest and penalties, accounting in interim periods, disclosure, and transition. FIN 48 will be effective for us beginning November 1, 2007. The cumulative-effect of adopting FIN 48 will be recorded to opening retained earnings. Management is currently evaluating what effect, if any, the adoption of FIN 48 will have on our consolidated financial statements.

21




Results of Operations

Consolidated operating results, revenue by geographic region and publishing revenue by platform as a percent of revenue are as follows:

 

 

Three months ended

 

Nine months ended

 

 

 

July 31,

 

July 31,

 

 

 

  2007  

 

  2006  

 

  2007  

 

  2006  

 

Net revenue:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Publishing

 

 

76.0

%

 

 

79.7

%

 

 

68.6

%

 

 

71.4

%

 

Distribution

 

 

24.0

%

 

 

20.3

%

 

 

31.4

%

 

 

28.6

%

 

Net revenue

 

 

100.0

%

 

 

100.0

%

 

 

100.0

%

 

 

100.0

%

 

Cost of goods sold

 

 

81.5

%

 

 

76.3

%

 

 

77.2

%

 

 

83.1

%

 

Gross profit

 

 

18.5

%

 

 

23.7

%

 

 

22.8

%

 

 

16.9

%

 

Selling and marketing

 

 

17.1

%

 

 

11.4

%

 

 

14.3

%

 

 

13.1

%

 

General and administrative

 

 

16.8

%

 

 

18.4

%

 

 

16.5

%

 

 

15.1

%

 

Research and development

 

 

5.4

%

 

 

7.2

%

 

 

5.4

%

 

 

6.6

%

 

Business reorganization and related

 

 

3.4

%

 

 

0.0

%

 

 

2.3

%

 

 

0.0

%

 

Impairment of long-lived assets

 

 

0.0

%

 

 

3.5

%

 

 

0.0

%

 

 

1.9

%

 

Depreciation and amortization

 

 

3.4

%

 

 

2.6

%

 

 

3.0

%

 

 

2.6

%

 

Total operating expenses

 

 

46.1

%

 

 

43.2

%

 

 

41.5

%

 

 

39.3

%

 

Loss from operations

 

 

(27.7

)%

 

 

(19.5

)%

 

 

(18.7

)%

 

 

(22.4

)%

 

Interest income and other, net

 

 

0.4

%

 

 

0.5

%

 

 

0.4

%

 

 

0.2

%

 

Loss before income taxes

 

 

(27.3

)%

 

 

(19.0

)%

 

 

(18.4

)%

 

 

(22.2

)%

 

Income taxes

 

 

1.1

%

 

 

18.9

%

 

 

0.7

%

 

 

(0.1

)%

 

Net loss

 

 

(28.4

)%

 

 

(37.9

)%

 

 

(19.1

)%

 

 

(22.2

)%

 

Net revenue by geographic region:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

United States and Canada

 

 

77.9

%

 

 

64.3

%

 

 

76.0

%

 

 

69.6

%

 

Europe, Asia-Pacific and Other

 

 

22.1

%

 

 

35.7

%

 

 

24.0

%

 

 

30.4

%

 

Publishing revenue by platform:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

 

79.6

%

 

 

71.2

%

 

 

71.0

%

 

 

62.3

%

 

PC

 

 

8.1

%

 

 

19.6

%

 

 

10.7

%

 

 

17.9

%

 

Handheld

 

 

9.5

%

 

 

7.0

%

 

 

14.6

%

 

 

16.3

%

 

Accessories

 

 

2.8

%

 

 

2.2

%

 

 

3.7

%

 

 

3.5

%

 

 

Three Months ended July 31, 2007 compared to July 31, 2006

Publishing

 

 

 

 

 

 

 

 

 

 

 

 

%

 

 

 

 

 

 

 

 

 

 

 

Increase/

 

Increase/

 

(thousands of dollars)

 

2007

 

%

 

2006

 

%

 

(decrease)

 

(decrease)

 

Net revenue

 

$

156,837

 

100.0

%

$

192,149

 

100.0

%

$

(35,312

)

 

(18.4

)%

 

Product costs

 

61,802

 

39.4

%

72,691

 

37.8

%

(10,889

)

 

(15.0

)%

 

Software development costs and royalties

 

40,600

 

25.9

%

44,417

 

23.1

%

(3,817

)

 

(8.6

)%

 

Internal royalties

 

3,536

 

2.3

%

10,313

 

5.4

%

(6,777

)

 

(65.7

)%

 

Licenses

 

16,685

 

10.6

%

14,080

 

7.3

%

2,605

 

 

18.5

%

 

Cost of goods sold

 

122,623

 

78.2

%

141,501

 

73.6

%

(18,878

)

 

(13.3

)%

 

Gross profit

 

$

34,214

 

21.8

%

$

50,648

 

26.4

%

$

(16,434

)

 

(32.4

)%

 

 

22




Our decrease in net revenue primarily reflects the strong prior year sales of titles from our Grand Theft Auto franchise, led by Grand Theft Auto: Liberty City Stories for PS2, which was released in June 2006. Total Grand Theft Auto titles were $50.0 million higher in the 2006 period. In addition, net revenue from Elder Scrolls IV: Oblivion, Midnight Club 3: DUB Edition, and our Civilization series decreased $20.7 million compared to the prior period. Partially offsetting the decrease in net revenue were sales of The Darkness, Fantastic Four: Rise of the Silver Surfer, The BIGS and All-Pro Football 2K8, all of which are new titles released in the third quarter of 2007. Net revenue from the titles released in the third quarter of 2007 were $44.5 million higher compared to those released in the third quarter of 2006 (excluding Grand Theft Auto: Liberty City Stories for PS2), which were Prey, The Da Vinci Code, and Rockstar Games presents Table Tennis. 

Net revenue earned on next generation platforms accounted for approximately 60.0% of our total net revenue in the third quarter of 2007. Net revenue earned from games published on previous generation platforms decreased 66.3%. Xbox 360 sales increased $7.5 million or 16.5%, reflecting the increase in the platform’s installed base and the additional titles released on the Xbox 360 compared to the prior period. Although consumer demand for the PS3 system has not increased as quickly as anticipated, titles released on the platform accounted for $30.9 million of our net publishing revenue in the 2007 period. Nintendo’s Wii system continues to perform well; Wii software sales accounted for $10.2 million of our net publishing revenue in the 2007 period. We continue to invest our resources in developing Wii software and expect more titles to be released for this platform in the fourth quarter of 2007 and fiscal 2008. Sales on the PS2 platform decreased $46.7 million or 61.9%, again reflecting the release of Grand Theft Auto: Liberty City Stories in June 2006, and Xbox sales decreased $11.4 million. We expect sales on the previous generation platforms to continue to decline as a result of the continuing hardware transition and have therefore reduced the number of titles in development for these platforms. We have also continued to reduce pricing on software titles for the PS2 and Xbox platforms as the next generation hardware installed base grows. PC sales decreased $24.8 million or 66.0% in the 2007 period due to the releases of Prey and The Da Vinci Code in the 2006 period. The third quarter 2007 releases did not include any PC titles.  

Product costs as a percentage of net revenue increased slightly compared to the prior year due to a $2.8 million write-down of inventory for a title in our European territory. Software development costs were higher as a percentage of net revenue primarily as a result of a $3.4 million impairment charge in the third quarter of 2007 related to an unreleased title. Licenses were also higher as a percentage of net revenue, reflecting more licensed titles released in the 2007 quarter including Fantastic Four: Rise of the Silver Surfer, All-Pro Football 2K8 and The Darkness, compared to fewer licensed title released in the third quarter of 2006 (The Da Vinci Code). The increase was partially offset by lower licensing costs as a percentage of net revenue on our baseball titles where we have a greater number of products planned for release than in the prior year. Offsetting the higher software development and license costs were lower internal royalties, reflecting the third quarter 2006 release of Grand Theft Auto: Liberty City Stories for the PS2. We did not release any Rockstar titles in the current quarter. We expect gross profit margins to increase in the fourth quarter of 2007 and into fiscal 2008 with the releases of our internally developed, wholly-owned titles such as BioShock, Grand Theft Auto IV and Midnight Club: Los Angeles.

Revenue earned from licensing our intellectual property to third parties increased to $6.2 million in the third quarter of 2007 from $2.2 million in the 2006 period, primarily related to our July 2007 release of Grand Theft Auto: Liberty City Stories for the PSP and PS2 in Japan. We recognize substantially higher gross profit margins on revenue earned in connection with licensing our products.

Revenue earned outside of North America accounted for approximately $45.4 million in the third quarter of 2007 compared to $86.2 million in the 2006 period. The year-over-year decrease was primarily attributable to strong sales of Grand Theft Auto: Liberty City Stories for the PSP and PS2 in the prior period. Foreign exchange rates benefited revenue by approximately $4.1 million in the third quarter of 2007.

23




Distribution

 

 

 

 

 

 

 

 

 

 

 

 

%

 

 

 

 

 

 

 

 

 

 

 

Increase/

 

Increase/

 

(thousands of dollars)

 

2007

 

%

 

2006

 

%

 

(decrease)

 

(decrease)

 

Net revenue

 

$

49,578

 

100.0%

 

$

49,032

 

100.0

%

 

$

546

 

 

 

1.1

%

 

Cost of goods sold

 

45,656

 

92.1

%

42,554

 

86.8

%

 

3,102

 

 

 

7.3

%

 

Gross profit

 

$

3,922

 

7.9%

 

$

6,478

 

13.2

%

 

$

(2,556

)

 

 

(39.5

)%

 

 

Net revenue associated with software on next generation platforms increased $4.9 million, reflecting the increasing availability and introduction of the new platforms. We expect to see further increases in sales for next generation platforms during the fourth quarter and the 2007 holiday season. Software sales on the PS2 system increased $2.7 million, as titles for this platform continued to be discounted and bundled to make room for next generation software. Offsetting the increase were decreased sales of PC titles of $3.3 million and decreased hardware sales of $3.1 million. The decrease in gross profit margin in 2007 mainly reflects reduced sales and margins of PC products.

Operating Expenses

 

 

 

 

 

 

 

 

 

 

 

 

%

 

 

 

 

 

% of net

 

 

 

% of net

 

Increase/

 

Increase/

 

(thousands of dollars)

 

2007

 

revenue

 

2006

 

revenue

 

(decrease)

 

(decrease)

 

Selling and marketing

 

$

35,223

 

 

17.1

%

 

$

27,585

 

 

11.4

%

 

 

$

7,638

 

 

 

27.7

%

 

General and administrative

 

34,703

 

 

16.8

%

 

44,260

 

 

18.4

%

 

 

(9,557

)

 

 

(21.6

)%

 

Research and development

 

11,210

 

 

5.4

%

 

17,406

 

 

7.2

%

 

 

(6,196

)

 

 

(35.6

)%

 

Business reorganization and related

 

7,100

 

 

3.4

%

 

 

 

0.0

%

 

 

7,100

 

 

 

N/M

 

 

Impairment of long-lived assets

 

 

 

0.0

%

 

8,529

 

 

3.5

%

 

 

(8,529

)

 

 

N/M

 

 

Depreciation and amortization

 

7,006

 

 

3.4

%

 

6,290

 

 

2.6

%

 

 

716

 

 

 

11.4

%

 

Total operating expenses(1)

 

$

95,242

 

 

46.1

%

 

$

104,070

 

 

43.2

%

 

 

$

(8,828

)

 

 

(8.5

)%

 


(1)          Includes stock-based compensation expense, which was allocated as follows:

Selling and marketing

 

$

260

 

 

 

 

 

$

(282

)

 

 

 

 

 

 

 

 

 

 

 

 

General and administrative

 

344

 

 

 

 

 

4,694

 

 

 

 

 

 

 

 

 

 

 

 

 

Research and development

 

722